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Cfg de Verba y Enigma.

- - - - - Half-Life 1 AG CFG

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#1
Mr.Nextel

Mr.Nextel

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CFG Por Verba 


 

unbindall

eco Verba@laptop.cfg carga ...
 
 
 ==================================
  - Cfg AgMod - 
  
  Nick Verba  
  Raisers infierno Clan 
  Loc. Ucrania 
  Ofender@mail.ru Correo 
  ICQ # 163039915 
  #IRC #scdm 
  Fecha 1022002 
 ==================================
 
 
Nombrar HRVerba @ laptop
modelo hr 
zoom_sensitivity_ratio 1.2
 
 
ALT + showscores bind
cancelselect ESCAPE bind
lastinv ESPACIO bind
obligar 1 slot1
obligar 2 weapon_9mmhandgun
bind 3 weapon_9mmAR
obligar 4 weapon_gauss
obligar a SLOT5 5
bind toggleconsole '
enlazar moveleft un +
bind d + MoveRight
bind e + pato
bind l Impulso 100
bind p + commandmenu
q Unen + conejito
bind r + reload
bind s + espalda
bind u messagemode2
bind v weapon_rpg
uniRSE w + adelante
bind messagemode y
bind z weapon_357
bind ~ toggleconsole
SHIFT + velocity bind
bind MWHEELDOWN weapon_shotgun
bind MWHEELUP weapon_crossbow
obligar MOUSE1 + ataque
bind MOUSE2 + attack2
bind mouse3 weapon_gauss
 
 ================ Mensajes =========================
 
se Unen uparrow Dicen Disparo ioprst
obligar Downarrow Decir hf ioprst
h juego bind playerpl_swim2.wav
bind 6 juego scientistscream25.wav
bind 7 Dicen que USTED Die lechón de la sangre ;! jugar barneydiebloodsucker.wav
obligar 8 Dicen Que demonios !!, barneywhatisthat.wav jugar
BIND 9 Dicen Hablas con mucho ;! jugar barneyyoutalkmuch.wav
bind = Hasta luego Decir, barneyseeya.wav jugar
 
================= Teamplay ==========================
 
c unirse say_team [% L]; play_team barneyheybuddy.wav
obligar x say_team [^ 1HELP ^ 0 a% l] ;! play_team hgruntbackup .wav
bind g say_close [Arma Cayo -% W]; play_team scientistheal2.wavrop
bind ctrl say_team [I aseguraré -% l]; play_team barneyslowingyoudown.wav
b say_team unirse [atacar en 5 Segundos] ;! play_team hgruntgo .wav
obligar n say_team [Affirmitive!] ;! hgruntaffirmative play_team .wav
obligar jeje F5 say_team; play_team hgruntc2a3_hg_laugh.wav
bind mouse3 say_team [^ 1Enemy detuvo ^ 0 -% l]; play_team barneyba_gotone.wav
bind m say_team [¿Estaria qeuit]; play_team barneybequiet.wav
se unen t say_team [Esta Bien señor, puedo llevarlo]; play_team barneyc1a2_ba_2zomb.wav
 
 ================================================== ===
bind rightarrow voto agstart
voto PAUSA Unen agpause
obligar Sí kp_pgup; jugar scientistyees.wav; Decir Que Sí;
obligar kp_home no; jugar scientistofcoursenot.wav; Decir no
 
se Unen F1 Agradecieron señor
se Unen F2 Decir q ~]
say_team F3 Unen Lo siento; play_team barneyba_later.wav
se Unen F4 Decir bastardo;! hgruntbastard jugar! .wav
agrecord F6 bind
parada F7 bind
F10 unen + puntuación
bind F11 + RealNames
Instantánea F12 se Unen; Dicen [Instantánea Tomada]
 
 ====================== AJUSTES =======================
 
_snd_mixahead 0.1
ati_npatch 1.0
ati_subdiv 2.0
bgmvolume 1.000000
cl_allowdownload 1
cl_allowupload 1
cl_autowepswitch 0
cl_backspeed 400
cl_cmdbackup 2
cl_cmdrate 30
cl_ctf_volume 1
cl_disablespecs 0
cl_dlmax 128
cl_download_ingame 1
cl_forwardspeed 400
cl_himodels 0
cl_idealpitchscale 0.8
cl_lc 1
cl_liveupdate 0
cl_location_keywords 0
cl_logocolor #Valve_Blue
chuckskull cl_logofile
cl_lw 1
cl_matchreport 1
cl_old_scoreboard 0
cl_only_team_talk 0
cl_playtalk 0
cl_scores 8
cl_scores_pos 30 50
cl_show_banner 1
cl_show_colors 1
cl_show_local_maps 0
cl_timeout 60
cl_updaterate 20
cl_vsmoothing 0.05
consola 1.000000
cruz 1.000000
gl_dither 1
gl_flipmatrix 0
gl_fog 1
gl_monolights 0
gl_overbright 0
gl_polyoffset 4
hisound 1
hpk_maxsize 0
hud_capturemouse 1
hud_centerid 0
hud_classautokill 1
hud_color 250 250 250
hud_draw 1
hud_fastswitch 0
hud_playerid 1
hud_settings 1 
hud_spectatebar 1
hud_takesshots 1
hud_timer 1
hud_weapon 1
Joystick 0
lookspring 0.000000
lookstrafe 0.000000
m_filter 1
m_forward 1
m_pitch -0,01
m_side 0.8
m_yaw 0.01
MP3FadeTime 2.0
MP3Volume 0.8
mp_decals 0.000000
net_graph 0
net_graphpos 1
net_scale 5
r_bmodelhighfrac 5.0
r_detailtextures 0
s_a3d 0
s_automax_distance 30.0
s_automin_distance 2.0
s_bloat 2.0
s_distance 60
s_doppler 0.0
s_eax 1
s_leafnum 0
s_max_distance 1000.0
s_min_distance 8.0
s_numpolys 200
s_polykeep 1000000000
s_polysize 10000000
s_refdelay 4
s_refgain 0.4
s_rolloff 1.0
s_verbwet 0.25
piel 
suitvolume 0.250000
sv_voiceenable 1
equipo 
Topcolor 67.610001
viewsize 120.000000
voice_enable 1
voice_forcemicrecord 1
voice_modenable 1
voice_scale 1
bind toggleconsole '
bind ~ toggleconsole
con_color 500 500 500
scr_conspeed 9500
net_graph 0
net_scale 5
net_graphpos 2
sv_voiceenable 1
sv_aim 0.000000
hpk_maxsize 0
viewsize 120
ati_subdiv 2
ati_npatch 1.0
r_bmodelhighfrac 5
gl_dither 1
gl_polyoffset 0.1
gl_overbright 0
gl_flipmatrix 0
gl_monolights 0
s_rolloff 1.0
s_doppler 1.0
s_distance 60
s_automin_distance 2.0
s_automax_distance 90.0
s_min_distance 0.001.0
s_leafnum 0
s_refgain 0.4
s_refdelay 4
s_polykeep 1000000000
s_polysize 10000000
s_numpolys 200
s_bloat 2.0
s_verbwet 0.25
s_a3d 0
s_eax 0.000000
suitvolume 0.900000
hisound 1.000000
bgmvolume 1.000000
MP3Volume 0.800000
_snd_mixahead 0.1
Topcolor 30
bottomcolor 0
TASA 25000.000000
cl_updaterate 70
cl_lw 1
cl_lc 1
cl_dlmax 128
cl_himodels 0.000000
cl_idealpitchscale 0.8
cl_timeout 35
cl_cmdbackup 2
cl_download_ingame 1
cl_allowdownload 1
cl_allowupload 1
cl_cmdrate 30
lookstrafe 0.000000
lookspring 0.000000
cl_forwardspeed 400
cl_backspeed 400
cl_vsmoothing 0.05
m_pitch 0.01
m_yaw 0.01
m_forward 1
m_side 0.8
Joystick 0.000000
hud_takesshots 1
hud_capturemouse 1
hud_draw 1
hud_fastswitch 1
hud_centerid 1
voice_modenable 1
hud_classautokill 1
SetInfo _ah 0
SetInfo _vgui_menus 0
SetInfo s 0
SetInfo s2 0
SetInfo s3 0
voice_scale 1.000000
voice_enable 1
voice_forcemicrecord 1.000000
consola 1.0
fps_max 200
1 punto de mira
gamma 5
Brillo 5
r_drawviewmodel 1
lightgamma 0.5
 
s_rolloff 10.000000
s_max_distance 1000.000000
s_min_distance 8
s_automax_distance 30.0
s_automin_distance 2.0
s_distance 10.000000
s_doppler 0.0
s_leafnum 0
s_refgain 0.42
s_polykeep 1000000000
s_polysize 10000000
s_numpolys 200
 
 Configuracion de Internet (0 = off, 1 = ON)
 
cl_latency 0
cl_lc 1 BORRADOR activa lag
cl_lw 1 BORRADOR de RETRASO párr su conmutación arma
cl_nopred 0 desvío predicción Lado del Cliente (Puede Ser malo en 56k Conecta y Aumenta ping) cl_rate 9999 Bytes Por Segundo al Servidor
cl_cmdbackup 6 premuras de reenvío Enviado al Servidor. (Creo)
cl_resend 8 premuras de reenvío pidieron desde el Servidor. (Creo)
cl_cmdrate 100 párr cliente Actualizaciones de Servidor Por Segundo.
cl_updaterate 100 párr Servidor Actualizaciones de Clientes Por Segundo.
ex_interp 0,05 Tiempo de las Muestras desde el Servidor (es Segundos)
cl_nosmooth 0 Pantalla interpolación 0 = el 1 = off
cl_smoothtime 0,05 interpolación Pantalla de Tiempo de Filtrado
cl_vsmoothing 0,05 Segunda Vez interpolación Pantalla de suavizado
 
 OPCIONES de juego de Internet
cl_allowdownload 1
cl_allowupload 1
cl_download_ingame 1
cl_showfps 0
 
 Habilitar MMX Optimizaciones
r_mmx 1
 
 Desarrollador Bits off
hud_draw 1
dev_overview 0
Cruz 1
 
 Gráficos
violence_hblood 1
violence_ablood 1
violence_hgibs 1
violence_agibs 1
vgui_emulatemouse 1
gl_cull 1
gl_dither 0
gl_max_size 256
gl_overbright 0
gl_ztrick 0 3dfx 1 párr
gl_spriteblend 1
gl_picmip 0
gl_polyoffset 4.0
gl_round_down 1
gl_keeptjunctions 1
gl_d3dflip 1
gl_flipmatrix 0
gl_overbright 0
gl_monolights 0
cl_himodels 0
fps_max 200 conjuntos de marcos Máximos Por Segundo (Salen 100)
mp_decals 0
precache 1
r_decals 100
r_dynamic 1
scr_conspeed 5000
r_mirroralpha 0
lightgamma 2.0
texgamma 1.5
Brillo 5
gamma 5
Desarrollador 1
default_fov 100
hud_takesshots 1
 
 Colores trazador (mp5 y balas de armas montados)
tracerspeed 500
tracerlength 100
tracerred 0.9
tracergreen 0.1
tracerblue 0.9
traceroffset 30
 
 Arma meneo (Es Lo Que Quieres Que El arma se mueva MIENTRAS Se Mueve)
cl_bob 0
cl_bobcycle 1
cl_bobup 0
 
 
 ==================== Alias ​​=============================
 
 ==================== Mapas alias ==========================
 
voto cruz alias agmap fuego cruzado
Arranque alias voto agmap boot_camp
alias BootX Votar agmap boot_campx
tallo alias voto agmap stalkyard
alias stalkx Votar agmap stalkx
 
 ==================== Ag USO alias ========================
alias + ag_use + USAR; say_team [^ 5Recharging ^ 0 -% l]
alias -ag_use -uso
bind f + ag_use
 
 ==================== Alias ​​Conejito ==========================
 
alias jump1 + salto; Esperan; -jump; Esperar
jump2 alias jump1; jump1
jump4 alias jump2; jump2
jump8 alias jump4; jump4
alias + conejito jump8; + Salto
alias -bunny -jump
mouse5 unen + conejito
 
 ==================== Alias ​​RealNames =======================
 
alias + RealNames loadauthid; + showscores;
alias -realnames -showscores; unloadauthid
k + RealNames bind
 
 ==================== Alias ​​Cuadro ============================ =
 
alias + d + pato; Esperar; -pato; Esperar; + Pato
alias -d -duck
bind mouse4 + d
 
 ===================== Alias ​​zoom =========================== =
alias + FOV default_fov 40; Sensibilidad 1
alias -fov default_fov 100, la Sensibilidad 2.35
Unen TAB + FOV
 
 
+ Jlook
+ Mlook

 

 

CFG Enigma.

 


 

//[U.Knight].CFG

 
 
 
############# Config ############################### ##### ##############
 
unbindall
nombre "[U.Knight] En! gma"
modelo de "robo"
equipo "SV_Knight"
alias wait2 "espera, espera"
alias "megawait" "espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere , espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere, espere; "
bind "w" "+ Hacia Adelante"
bind "a" "+ moveleft"
bind "d" "+ MoveRight"
bind "s" "+ back"
bind "CTRL" ""
bind "1" "r_drawviewmodel 1; weapon_crowbar"
bind "2" "default; SLOT2"
obligar "ALT" "defecto por; showscores"
bind "MWHEELUP" "weapon_9mmAR"
bind "mouse3" "weapon_shotgun"
bind "3" "SLOT5"
bind "SHIFT" "weapon_rpg"
obligar "q" "weapon_gauss"
 
alias "+ rel" "+ recargar; say_team ^ 3Reload ^ 7% w | ^ 8% l; play_team 
alias "rel" "-reload"
bind "r" "+ rel"
 
bind "" "r_drawviewmodel 1; SLOT5; Desarrollador 1; echo palanca; Desarrollador 0, espere, espere, espere; r_drawviewmodel 1"
obligar "c" "weapon_crossbow"
bind "t" "Weapon_hornetgun"
obligar "h" "weapon_egon"
obligar "F5" "weapon_crossbow"
bind "" "SLOT5"
obligar "g" "gota; Esperar; say_team Tomar stvol i ni3dyi"!
obligar "ScrollLock" "COMPLETE.RC exec"
bind "" "exec new.cfg"
bind "Tab" "weapon_crossbow"
bind "b" "weapon_crossbow"
bind "b" "r_drawviewmodel 1; weapon_crossbow; Desarrollador 1; echo ballesta; Desarrollador 0, espere, espere, espere; r_drawviewmodel 0"
obligar "m" "addbot"
obligar "F2" "Instantánea"
bind "=" "sí"
obligar "-" "spectate"
obligar "f" "weapon_shotgun"
obligar "b" "weapon_hornet"
obligar "F1" "nombre ^ 8HR ^ 4 | ^ ^ 4 ^ 8EN 8gma ^ 8"!
 
 
 
// ####### NOMBRE (s) #################################### # ##################
 
alias nombre1 "robo modelo, nombre [U.Knight] En gma ;! nombre2 kp_end bind"
alias nombre2 "zombie modelo; nombre SV_Cheat; obligar kp_home nombre1"
bind "kp_end" "nombre2"
bind "kp_home" "nombre1"
obligar "F4" "nombre ^ 8 | cAp |! En ^ 3 ^ ^ 8gma 8"
obligar "F7" "nombre ^ ^ 7inR 5 | ^ ^ 5 ^ 7EN 7gma ^ 7"!
bind "F11" "nombre ^ 8amg ^ 1! ^ 8NE ^ 8 [^ 7thginK.U ^ 8] ^ 8"
bind "F5" "nombre ^ ^ 7inR 5 | ^ ^ 7Kykyc9l 5 !!! ^ 5"
 
///// Salto Largo ########################################## # # #############
 
bind "SPACE" "+ lj"
alias + lj "+ pato; Esperar; + salto; + moveUp" 
"-duck; Esperar; -jump; -moveup" -lj alias
 
 
 
// ################## ------- [Alias ​​drawviewmodel] -------- ######### ## #####
 
alias "weap1" "r_drawviewmodel 1; Desarrollador 1; Esperar; echo Arma Modelo
Discapacitados; Esperar; Desarrollador 0; obligar DEL weap2 "
alias "weap2" "r_drawviewmodel 0; Desarrollador 1; Esperar; echo Arma Modelo
Habilitado; Esperar; Desarrollador 0; obligar DEL weap1 "
bind "DEL" "weap2"
bind "Home" "weap1"
 
obligar "MOUSE1" "+ ataque"
obligar "MOUSE2" "+ attack2"
bind "e" "+ USAR"
obligar "alt" "+ showscores"
bind "` "" toggleconsole "
bind "ESCAPE" "cancelselect"
 
 
 
 
##################### Dados ######################### ### #######################
/ Says
bind "5" ", Dicen =)"
bind "6" "Dicen = (El Xote / I!"
bind "7", "Dicen ^ 1lol; jugar fvox / bell.wav"
bind "" "especifícalo / 7PoMaX, XA XA XA !!!"
bind "8" "Dicen ^ 1LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOL !!!"
bind "9" "Dicen ^ 1Lags ... Lags ... Retrasos ................. No me dispare please !!!"
bind "0" "Dicen ^ 1no Más Lags Ahora .... GO! GO! GO!"
obligar "" "Gracias"
bind "" "KPyTo =)"
 
 
 
 
 
################ Change AJUSTES de Nivel ############################## # #########
 
// ----------------------- [Change la configuration de Nivel] ------------------ -
 
obligar "F9" "Decir Resto; jugar fvox / bell.wav; megawait; Reinicio"
bind "F10" "Dicen Agstart; jugar fvox / bell.wav; megawait; agstart; voto agstart"
bind "AvPág" ", Dicen Gas; jugar fvox / bell.wav; jugar fvox / bell.wav; jugar fvox / bell.wav; megawait; Fábrica de changelevel gas; Votar agmap Fábrica de gas"
bind "leftarrow" "Decir tallo; jugar fvox / bell.wav; megawait; changelevel stalkyard; Votar agmap stalkyard"
bind "rightarrow" "Arranque Dicen; jugar fvox / bell.wav; megawait; changelevel boot_camp; Votar agmap boot_camp"
bind "uparrow" "Dicen CRUZ; fvox jugar / bell.wav; megawait; Fuego cruzado changelevel; Votar agmap Fuego cruzado"
obligar "Re Pág" "Dicen Undertow, fvox jugar / bell.wav; megawait; changelevel resaca; resaca Votar agmap"
bind "downarrow" "Decir StalkX; jugar fvox / bell.wav; megawait; stalkx changelevel; Votar agmap stalkx"
 
 
################### Servidores de Internet ############################ # #############
 
// ----------------- [Conectar] --------------------
obligar "" "hl.alkar.net Conectar"
bind "i" "Conectar ag.kerch.net:27011"
bind "F6" "Conectar ag.nolan.net.ua:27015"
bind "F9" "Conectar ag2.nolan.net.ua:27015"
 
// *** DEFAULT
//
con_color "" 500 500 500 ""
voice_scale "0.750000"
voice_forcemicrecord "1.000000"
consola "1.0"
fps_modem "0.0"
punto de mira "1.000000"
sv_aim "0"
hpk_maxsize "0"
hud_spectatebar "1"
hud_timer "1"
hud_playerid "1"
hud_settings "1"
hud_weapon "1"
hud_color "0 200 400"
cl_playtalk "0"
cl_autowepswitch "1"
cl_disablespecs "0"
cl_liveupdate "0"
cl_scores "4"
cl_scores_pos "30 50"
cl_only_team_talk "0"
cl_show_colors "1"
cl_old_scoreboard "1"
cl_ctf_volume "1"
cl_show_local_maps "0"
cl_location_keywords "0"
cl_show_banner "1"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_bloat "2.0"
s_verbwet "0.25"
s_eax "0.000000"
_snd_mixahead "0.1"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_fps "1"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
palanca de mando "0.000000"
hud_classautokill "1"
hud_capturemouse "1"
hud_draw "1"
cl_lw "1"
cl_lc "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
// MASTA
//
ex_interp "0.05"
cl_allowupload "0"
cl_download_ingame "0"
cl_nosmooth "1"
Tasa de "20000"
cl_updaterate "100"
cl_cmdrate "100"
cl_resend "100"
cl_cmdbackup "100"
cl_timeout "99"
cl_dlmax "756"
cl_rate "20000"
net_graphwidth "300"
graphheight "30"
//
zoom_sensitivity_ratio "1"
m_filter "1"
//
hud_takesshots "1"
hud_fastswitch "1"
hud_drawhistory_time "9"
hud_centerid "1"
hud_saytext_time "3"
hud_deathnotice_time "3"
scr_conspeed "9999" 
cl_matchreport "0"
//
cl_bob "0"
cl_bobup "0"
net_graphpos "2"
v_centermove "0"
 
// El sonido
s_geometry "0"
s_numpolys "0"
s_occlude "0.00"
bgmvolume "0"
hisound "1"
suitvolume "0"
volumen "0.2"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "0"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
suitvolume "0.000000"
hisound "1.000000"
bgmvolume "0.000000"
_snd_mixahead "0.1"
//
Brillo "10"
fps_max "250"
gamma "10"
gl_affinemodels "1" 
gl_spriteblend "1"
 
mp_decals "80"
r_mirroralpha "0"
r_novis "1"
r_decals "80"
violence_agibs "0"
violence_hgibs "0"
//
tracerspeed "2000"
tracerlength "3"
tracerred "0"
tracergreen "2"
tracerblue "7"
traceroffset "-20"
- = ALIAS = -
bind "e" "+ hev_team"
alias "+ hev_team" "utilizan +; say_team * Recharching en% l" 
alias "-hev_team" "-use"
// Saltos de conejo
bind "ALT" "+ jump2"
bind "" "+ jump2"
alias "+ jump2" "jump2 _Ofertas alias; jump2"
alias "-jump2" "alias _Ofertas"
alias "jump2" "Saltar +; Esperar; -jump; Esperar; especiales"
// PATO DOBLE
MWHEELDOWN
bind "MWHEELDOWN" "+ doubleduck"
alias "+ doubleduck" "+ pato; Esperar; -duck; Esperar; + pato"
alias "-doubleduck" "-duck"
obligar "CTRL" "+ doubleduck"
alias "+ doubleduck" "+ pato; Esperar; -duck; Esperar; + pato"
alias "-doubleduck" "-duck"
// SALTO LARGO
bind "SPACE" "+ lj"
alias "+ lj" "+ pato; Esperar; + salto"
alias "-lj" "-jump; Esperar; -duck"
// GRÁFICO NET
obligar "f8" "toggle_graph"
alias "graph_off" "net_graph 0; alias toggle_graph graph_on" 
alias "graph_on" "net_graph 3; alias toggle_graph graph_off" 
alias "toggle_graph" "graph_on"
Sensibilidad "1.35"
volumen "0.01"
cl_old_scoreboard "0"
default_fov "105"
Desarrollador "1"
fps_max "200"
gl_spriteblend "1"
s_rolloff "10"
s_distance "10"
bind "TAB" "+ showscores"
SetInfo svcheat21 _pw hogar
######################## El Sonido ##################### ### # ########################
 
obligar "e" "+ utilizació"
alias "+ utilizació" "+ USAR; say_team ^ 8 ^ 6 [^ 8Recharging al 5% ^ L ^ 6] ^ 8 ^ 0; Botones play_team \ blip1.wav"
alias ": utilizació" "-uso; say_team ^ 8 ^ 6 [^ H ^ 8Finished% 5.8% ^ A ^ 6] ^ 8 ^ 0; play_team Botones \ blip1.wav"
 
bind "t" "say_team ^ 8 ^ 6 [^ 8% L ^ 6] ^ 8 ^ 0; sonido play_team \ barney \ heybuddy.wav
 
// Actualizar
alias "+ rel" "+ recargar; say_team ^ 3Reload ^ 7% w | ^ 8% l; play_team 
alias "rel" "-reload"
bind "r" "+ rel"

 

Enlace de Descarga de las CFG [Ambas]:

 

1coTlxI.png?1

 

 

 

 


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